01. Introduction to graphics tutorial series
In this graphics tutorial series, you will learn about all the useful
functions available in graphics.h library of C/C++. you will also learn how to
create custom shapes and patterns using basic functions of graphics library,
thereafter you will learn how to create animations and handling user inputs
and finally at the end, you will work on some projects.
NOTE: As this graphics tutorial series is
for both C and C++ programmers, I will try to avoid using object oriented part
of C++ through out this series. But when we will start working on Project
Development, we will have to use Object Oriented part of C++. So, for
programmers with knowledge of C language only, it will be better if you start
learning the below topics from C++ domain.
- Object Oriented Programming (OOP)
- Standard Template Library (STL)
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