In this graphics tutorial series, you will learn about all the useful functions available in graphics.h library of C/C++. you will also learn how to create custom shapes and patterns using basic functions of graphics library, thereafter you will learn how to create animations and handling user inputs and finally at the end, you will work on some projects.

NOTE: As this graphics tutorial series is for both C and C++ programmers, I will try to avoid using object oriented part of C++ through out this series. But when we will start working on Project Development, we will have to use Object Oriented part of C++. So, for programmers with knowledge of C language only, it will be better if you start learning the below topics from C++ domain.
  • Object Oriented Programming (OOP)
  • Standard Template Library (STL)